Sneaking into a warehouse at night, the presence of innocents, the criminal nature of an urban campaign were excellent elements, and everyone said they had a good time. I thought Gaedren might have such a thing and that it would make a useful hook later on. I also threw in a "red ledger" containing a list of contacts and bribed officials around the city. Head-in-the-hatbox found, they realize Zellara's true nature. In retrospect, I would keep Gaedren's hand on the chain as a readied action against anyone approaching, and let him gloat and lecture. Gaedren was "accidentally" fed to his croc. The bard ran and attacked, taking Gaedren down to 0hp in one blow. I ruled it was a "block and tackle with a chain", so that a clever rogue with a rapier might use her blade to halt the chain if he were to let it go. Sure enough, Lamm had the girl dangling over the croc pit. One of the players had her younger sister as a captured orphan working for Gaedren, and the others reported "She's been taken to see uncle Gaedren", just to build a little tension. While the map required some explaining ("What is this part here? It's UNDER the warehouse?") Gaedren was eventually cornered. Yargin got knocked unconscious quickly, the half-orc foreman went down in about one round, and the gnome was set-upon by the orphans shortly thereafter. The encounter with Gaedren Lamm went a little too slam-dunk. The Will save was a twist to help with the mood. I figured since she can manifest illusionary cards to get their attention, she can manifest an illusionary version of her deck to cast a harrow spread.Īlso, I slowed down the cadence of her story a bit and gave her an accent because I thought that the way Jacobs wrote her story was a little too matter-of-fact for a ghost/murdered mother and not emotional enough. The harrow cards she uses as she tells her backstory got some raised eyebrows, so the players KNEW something was weird about her story. I run the Zellara encounter just a BIT like a haunt: with a single Will save to resist a "wave of emotion that washes over you" (with no consequences). Session 1: Introductions and backstories all around, and I allow these things to flow into the initial encounter with Zellara. My prompt was "Gaedren Lamm has wronged each one of you in some way." Everyone created a bit of a dark background for their characters except the bard, who is a married man with a family and a career in Korvosa. It created a nice social hub for us outside of email. We did this with Kingmaker, and everyone got a kick out of it. Set up a campaign website w/google to post announcements, player writings, and general input. I'll post some sessions here for your amusement and input.įour players. The player has access to Covenants that allow Soriel to take on the essence of the females he lay with.Ī merchant was added in Chapter 3 resulting in a new currency as well as Trinkets.Hello everyone. Obtain powerful Covenants, and meet the beautiful occupants of a demonic realm within a volcano.Ĭrimson Keep is a RPG - Adventure game with multiple paths and varying covenants that you can receive and neglect depending on your choices within the game.Ĭombat is real-time based combat, where the time between moves is based on speed, where the objective is to the opponent rather than destroy them intermingled among them are opponents who cannot be tempted. Journey with Soriel as he discovers his once dormant Incubus powers, dominating powerful foes in this RPG - Adventure game. Things go awry in the Caldera as what were once powerful allies now become enemies within the volcano below the Demonlord Nen's Keep. Please support our Demonlord Intro by visiting his Newgrounds Page and supporting his Patreon, updates are often posted on Twitter.Ĭontrol Soriel, Son of Nen, as he journeys to become a better incubus. The contents held within are 18+ by browsing this wiki you consent to view the images shown. Welcome to the fan-made wiki for Introspurt's game, Crimson Keep.
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